AI Insights · Timothy · October 2021
Top 5 Hypercasual Games on iOS in Italy, Q3 2021
Discover the performance of the top 5 hypercasual games on iOS in Italy during Q3 2021, including trends in weekly downloads, revenue, and active users.
The third quarter of 2021 saw notable activity in the hypercasual games category on the iOS platform in Italy. Here’s a detailed look at the performance of the top 5 hypercasual games:
Magic Slime: Antistress & ASMR Magic Slime: Antistress & ASMR from Finger Art Games witnessed a consistent decline in weekly revenue, starting from around $2.5K at the end of June and gradually dropping to approximately $1.2K by the end of September. Weekly downloads followed a similar downward trend, decreasing from 168 to 36. Active users also saw a steady decline from 3.7K to 2.4K over the quarter.
Bus Simulator : Ultimate Bus Simulator : Ultimate by Zuuks Games experienced fluctuations in weekly revenue, peaking at about $1.4K in early September and then stabilizing around $700 towards the end of the quarter. Weekly downloads showed significant variability, ranging from 2.5K to 7.9K. Active users peaked at nearly 27.4K in early September before stabilizing around 15.2K by the end of the month.
Eye Art: Perfect Makeup Artist Eye Art: Perfect Makeup Artist from AppDancer had a relatively stable weekly revenue, hovering around $500 with minor fluctuations. Weekly downloads saw a decline from around 1.9K at the end of June to 274 by the end of September. Active users also decreased, starting at 2.7K and dropping to 930 over the quarter.
Athletics Mania: Track & Field Athletics Mania: Track & Field by POWERPLAY MANAGER, s.r.o. showed an overall upward trend in revenue, peaking at around $662 in mid-September. Weekly downloads peaked at 3.8K in early August before experiencing a decline, ending the quarter at 388. Active users increased significantly from 2.4K at the end of June to a peak of 6.4K in early August, finishing the quarter at approximately 2.7K.
Dig This! Dig This! by Raketspel AB maintained stable weekly revenue, fluctuating between $200 and $400. Weekly downloads remained consistent, averaging around 400. Active users experienced a gradual decline from 8.1K to 5.2K over the quarter.
These insights reflect the dynamic nature of the hypercasual games market on iOS in Italy during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.